What does an asynchronous call allow an object to do?

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An asynchronous call allows an object to complete its own processing while sending a signal, enabling it to initiate a task without needing to wait for the task to finish before moving on to other operations. This is particularly useful in environments where responsiveness is crucial, such as user interfaces or network applications, as it helps maintain smooth user interactions by not blocking further execution.

In this context, when an asynchronous call is made, the calling object can continue executing subsequent instructions or tasks immediately without pausing for a response. This contrasts with a synchronous call, where the object must wait for a response before it can proceed. Therefore, the nature of asynchronous operations is to enhance efficiency and performance by allowing simultaneous processing.

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